[ Direct download link (PC) ]
Wraith: The Oblivion Afterlife Free Download Repacklab
Wraith: The Oblivion Afterlife Free Download Repacklab Welcome to the Afterlife. Play as Ed Miller, a photographer who dies during a mysterious seance and has become a Wraith, a restless undead spirit with unfinished business in the land of the living. Desperate to learn the reason for your death, you’ll use supernatural abilities to explore the Barclay Mansion, the site of your untimely demise and reveal its dark secrets. Eventually, you’ll discover why even the dead are terrified of Barclay Mansion… Become a Wraith: Your death is a mystery that you must solve. As a Wraith, you’ll use supernatural abilities to move through walls, track the movement of other spirits, and manipulate objects at a distance to uncover the Barclay Mansion’s terrifying history and the truth of how you met your end. SEXY GAMES
Explore the Barclay Mansion: The Barclay Mansion is an opulent residence filled with Hollywood decadence, occult research, and terrifying monsters. Avoid vengeful spirits while using Relic Items and Wraith abilities to hunt for clues. Beware of Spectres: Hostile Spectres, spirits of wrath and vengeance each with their own background and connection to the bigger mystery, roam the mansion’s halls. With few ways to defend yourself, you must avoid and outwit these lost souls who want nothing more than to send you to Oblivion, the end of all things. Experience the World of Darkness in VR: Wraith: The Oblivion – Afterlife is a first-person VR horror game set in the World of Darkness, the shared universe containing Vampire: The Masquerade, Werewolf: The Apocalypse, and more.
Wraith: The Oblivion – Afterlife is a horror game, and is played with a virtual reality (VR) headset. The game is narrative-driven, and is focused on exploration and stealth in a first-person perspective; although not a focus of the game, it also features combat. The player takes the role of a wraith, who grows and gains new abilities as they explore the game world, which can be used to interact physically with the environment. Abilities include wraithgrasp, allowing the player to manipulate objects from a distance and to change their environment; sharpened senses, allowing them to hear whispers in the distance and to track other spirits; and insubstantiality, allowing them to walk through walls. The Story of Henry Bishop
Adult content comes in the shape of horrifying ghosts chasing you, or scenes where violence have happened, with some blood. The violence is never in your face though, and you will not actively engage in violent acts with e.g. guns or tools. There are also references to alcohol and drug abuse in the game. Environmental interaction, as a whole, is somewhere in-between a game like The Walking Dead: Saints & Sinners — where basically everything is interactive — and a game like Jurassic World: Aftermath where almost nothing is interactive. It feels like a sensible medium between the two; just enough interaction to keep players wondering about clues in the environment, but not enough to get you too caught up in sifting around a haunted mansion for no good reason.
The game is set in the modern Barclay Mansion in the World of Darkness, an urban fantasy setting shared with games including Vampire: The Masquerade and Werewolf: The Apocalypse, where monsters secretly exist within human society. The story follows a recently dead person’s spirit in the Shadowlands – a reflection of the land of the living, where the dead exist unseen, side by side with the living – who uncovers mysteries of the afterlife after having died in the mansion, including the reason for their death. In the beginning of the game, the protagonist awakes without remembering how they died, and is guided into the mansion by their shadow– a sinister voice representing a wraith’s self-destructive aspects and dark subconscious. Slit Mouthed
As they explore the mansion, they meet other apparitions and specters In Wraith: The Oblivion – Afterlife, you play as photographer Ed Miller, represented either by a pair of floating hands or with arms attached to them (your choice based on comfort). As is the case with many modern VR titles, Wraith’s physical representation of a virtual character allows players to interact with the environment in realistic ways. Objects like rocks and books have weight to them. You’ll actually have to duck — or use the duck button — to crawl under objects while navigating the environment or hiding from enemies. It also highlighted an important mechanic, saving. Wraith: The Oblivion – Afterlife has manual save points littered around the house – they’re not always available depending on where you are in the story –
There are only three Spectres used throughout the campaign, each one has its particular quirks like the one with broken limbs that knocks out most of the lights so you have to use your Relic Flash to light the way. When she appears out of the darkness even the hardiest of players may need to compose themselves. But there is a really tall Spectre who wanders around adding more annoyance rather than fear to the experience. There a clever sequence where you have to use Barklay’s dictaphone to open safes, so of course that attracts said ghost…and death. Most of Wraith: The Oblivion – Afterlife has a nice flow to it, balancing horror and gameplay yet this sequence dissolved the atmosphere. It also highlighted an important mechanic, saving. GTFO
Wraith: The Oblivion – Afterlife has manual save points littered around the house – they’re not always available depending on where you are in the story – a bit of an old school feature it must be said. However, they do serve a couple of other purposes. As mentioned, Wraith: The Oblivion – Afterlife comes with a rich narrative, some of which is played out in black and white offering a visual split between the past and present whilst the rest you have to find by locating letters and newspapers littered around the mansion as well as using Millar’s camera on glowing memories. These provide further backstory and once picked up are stored in the Memory Palace, accessed via each save location. It’s these items that will provide longevity, encouraging you to step back in. Otherwise, once the campaign is done it’s done.
|The Sinister Set: VR Horror Collection||Steam Sub 582789||Steam Sub 486703||–||–||–|
Requires a 64-bit processor and operating system
OS: Windows 7 SP1 or newer
Processor: Intel Core i5 4590 or greater
Memory: 8 GB RAM
Graphics: GeForce GTX 970 or AMD Radeon R9 290 or better
Storage: 3 GB available space
[ Direct download link (PC) ]