[ Direct download link (PC) ]
Two Strikes Free Download Repacklab
Two Strikes Free Download Repacklab Live the thrill of life and death duels that can be decided in a blink of an eye! Two Strikes is a casual 2D fighting game with beautiful hand-drawn animations, where warriors, in a Bloody Period in Japan, duel in deadly battles that can be decided in one or two hits. Focusing on what makes fighting games what they are, Two Strikes heavily relies on basic fighting game mechanics, like moving, positioning, anticipation and execution. All of that while the warriors try to avoid deadly strikes which can kill them in one or two hits. Bringing back loved characters from the first game, One Strike, and adding four more characters, the game will have a compact but quite unique set of six warriors the player can choose from. SEXY GAMES
Alongside the hand-drawn characters and scenarios, the game will come with a brilliant original soundtrack. I played a lot of One Strike on Switch when it came out and really had fun with it. In a lot of ways, I felt like One Strike accomplished what Dive Kick was trying to do (but didn’t entirely deliver on). If you’ve never touched these games, the pitch is: they hone in on the feeling you get when you’re evenly matched and down to your last slivers of life in a fighting game. The moveset is simple and doesn’t require any complex inputs to execute, so you’re left to focus on spacing and making the right reads to land a killing blow on your opponent. haven’t played much of Two Strikes on Steam, but I’ve been playing the demo the devs released on the game’s site for a good long while now.
great mechanic from One Strike
Two Strikes, unsurprisingly, adds an extra hit you can take before you die. It carries forward the great mechanic from One Strike where blocking is a limited animation rather than something you can hold indefinitely. This has the beautiful benefit of slipping a quick stab between someone’s block and their attack and getting them before they get you. Also, there’s the risk/reward of heavy strikes having a huge wind-up but hitting for two strikes while light strikes are faster but only count for one strike. Two Strikes also dispenses with the pixel art of the previous game for a more detailed/black-and-white approach to characters. It was definitely an adjustment from the last game but it’s really grown on me. Now, if you’ve read all that and you’re thinking this game might be for you, awesome. Tenchu – Shadow Assassins
Here’s the one caveat I have: there isn’t quite an arcade mode yet (EDIT: According to the July 5 patch update, some other modes might be showing up this month – can’t wait). The game has a few characters, all with their own movesets, but there isn’t an arcade or story mode to play through at this point in time. I’m sure it’s coming – that mode was a key part of One Strike – but right now you either need to have a local pal who wants to share a keyboard with you (or play via gamepad) or be content with manually setting up individual practice matches against the AI. I’m enjoying the game enough to manually pick different matchups against the AI and continue to get a feel for each character and how their respective matchups might play out.
art style and the gameplay is solid
This game is very fun and reminds of bushido blade. i love the art style and the gameplay is solid when it works. My only issue is the game lags on certain stages when there is too much on the screen and definitely takes me out of the game sometimes. It could be just me but i don’t know how to fix it. Also, the lack of built-in controller support and lack of modes is a minus. Game is early access so if this game continues to be updated and they can fix these issues, i would be very excited to continue to play this game for a long time Wonderful little game. Quick into the action, easy to learn and hard to master. Fans of classic samurai aesthetics will adore this, and I look forward to seeing where this game goes down the line of development. NOBUNAGA’S AMBITION: Taishi
Detail: Gorgeous hand-drawn artstyle. Every stage feels like it’s own samurai-film conclusion. The characters are very unique, each playing quite differently. Most characters only have two moves, with some passives. But that leads to some really tense and quick fights. Even fighting against them feels so distinct from other opponents. The game is great. Characters, backgrounds, musics, all gorgeous with a lot of personality and style.
The only, small, problem I had is that I was forced to specially configure the controller from the game properties because the d-pad and buttons were not working during fights. Maybe it’s just my problem (although with other games I didn’t have to), however after the change everything works perfectly.
Two Strikes Characters
This game, along with its predecessor One Strike, does so much right, and it’s only going to get better as the game nears completion. Two Strikes is a really fun fighting game experience that is a lot more accessible while still being interesting enough for any player to keep coming back. Each character is simple enough to learn in a matter of minutes, and because of that, a game between two players with basic game knowledge rapidly becomes less about the characters themselves and more about the person playing them. Each player will have their own tendencies, and some of the most fun I have in this game and One Strike is playing with a friend, constantly adapting around each other’s ever-changing strategies. While the game may not have as many moves, techniques, etc. The Witcher: Enhanced Edition
as something like Guilty Gear (another favorite of mine), the limited options you have make it so it’s a lot easier to change your game plan once your opponent figures you out. Plus, with how simple each character is, you learn them all pretty quickly, so you don’t have to be locked into sinking 50 hours into your “main”. If I feel like playing a different character, I’ll probably be fine after a couple rounds of getting used to them again. You feel the adrenaline pump though you as you inch closer to your opponent. Testing his defence you make a small swing with your blade and the ring of steel hitting steel fills the air. You leap back but, he presses the attack! A lighting flash from above as the hiss of metal once again masks the sound of footsteps.
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Requires a 64-bit processor and operating system
OS: Windows 7 64-bit
Processor: Intel Core i3-4160 @ 3.60GHz
Memory: 6 GB RAM
Graphics: NVIDIA® GeForce® GTX 480, GTX 570, GTX 670, or better
DirectX: Version 11
Storage: 2 GB available space
Additional Notes: Compatible with USB devices including gamepads and arcade sticks based on Xbox 360, Xbox One, and DualShock controllers. Steam Controller also supported.
[ Direct download link (PC) ]