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Evil Genius Free Download Repacklab
Evil Genius Free Download Repacklab Everybody wants to rule the world! Achieve global power with EVIL GENIUS, the one and only complete world domination simulator. All the everyday tasks of the deliciously wicked mastermind are available to experience and master from building your ultra-secret base to developing spectacular super-weapons to carry out your nefarious master plan. How evil are you? Choose from 3 notorious Evil Genius characters to serve as your icon and represent you in your quest for power. Create the ultimate doomsday device and use it to achieve total global domination. Create your lair with over 300 items including kung fu academies, rocket caverns, and laboratories. Use ingenious traps and wicked ‘interrogation’ devices to toy with and dispatch obnoxious overdressed government agents. SEXY GAMES
Manage your minions as you train them in treacherous trades such as experimental research programs, heavy weapons usage, and international sabotage. Recruit dastardly henchmen to patrol your base, take out your enemies, and undertake outrageous missions to increase your power and notoriety. The game is inspired by the spy thriller genre (notably the James Bond film series), and is set in an alternative 1960s–70s era. Most closely resembling Dungeon Keeper, the gameplay puts players in charge of a villainous force attempting to achieve global domination whilst fending off the forces of justice; to this end the gameplay is split between management of a base and the completion of “acts of infamy” in the rest of the world.
Evil Genius contains a mixture of real-time strategy and simulation elements, and is described by Rebellion Developments as a “real-time mad scientist lair management strategic simulation”. Gameplay is split between managing a lair, together with the “minions” that populate it, and the “World Domination screen”. The game is set in a non-specific time period, with the use of historic regions (the Eastern Bloc) and events (the Cuban Missile Crisis) suggestive of the 1960s and 70s, albeit in an alternate timeline; furthermore, the styling of the game is reminiscent of the 1960s Atomic Age designs. Evil Genius consists of a single game mode wherein the ultimate goal is to build a doomsday device and force the capitulation of the world to the player’s “Evil Genius”. SIFU
This figure is selected at the beginning of the game from one of three choices—Maximilan, Alexis or Shen Yu—and acts as the player’s avatar; if killed, the game ends. The first lair is constructed within the base of a mountain on a desert island. During the course of the game the player relocates to a larger, tropical island, the extinct volcano at the centre of which is used as the foundation for a rocket silo. The lair comprises various rooms, each of which contains objects for use by minions, either for the replenishment of certain “stats” (e.g. objects in the Mess Hall restore endurance) or to provide a function (e.g. the Power Plant room contains objects that generate power and allow the lair to function). Corridors connect the rooms within the lair and can also contain traps.
The lair must be defended from the “forces of justice”
The lair must be defended from the “forces of justice”: five government counter-terrorist agencies under whose control the world is split. S.A.B.R.E controls Capitalist Europe, Australasia, the Indian Subcontinent and Southern Africa. P.A.T.R.I.O.T controls North and Central America and the “Pacific Allies”—Japan, Taiwan and South Korea. S.M.A.S.H control Northern Africa (including the Middle East), South America and Antarctica. H.A.M.M.E.R controls the Soviet Union along with The Eastern Bloc. and Cuba. A.N.V.I.L controls China, North Korea, Indochina and Polynesia. Any Act of Infamy carried out within a region, and even the mere presence of minions (but especially if they are siphoning money back to the lair) will increase the level of notice, or “Heat”. Punch Club
of the alliance that controls it, triggering a proportionate response: those alliances with the highest levels of heat will send their most skilled forces. Agents, appearing singularly or in groups, are divided according to their roles: Investigators, who will try to uncover evidence of illegal operations, thus increasing “Heat”; Saboteurs, whose goal is to destroy parts of the base; Thieves, who will attempt to steal back stolen items and cash; and Soldiers, who will assault minions, Henchmen and the Evil Genius him/herself. As the player acquires “Notoriety”, they will attract the attention of “Super Agents”, one from each of the five alliances; these agents combine two of the aforementioned roles, require special objectives to be met to permanently defeat, and are able to kill Henchmen over time by depleting their pool of lives.
The player’s forces include their Evil Genius, unique henchmen, and various minions
The player’s forces include their Evil Genius, unique henchmen, and various minions. The Evil Genius and henchmen may be directly controlled by the player while minions are managed through the use of orders (such as: create room, buy/build item, move item, or even attack or weaken target). Minions are all initially recruited as Construction minions which are the only type that can create rooms in the lair. As the game progresses, Construction minions may also be trained to specialize in one of three color-coded fields: military (orange), scientific (blue), or social (purple). Each field has three successive minion levels, with the third level having two specialized branches. All of the minion specializations are unlocked by acquiring and interrogating civilian hostages. Little Big Workshop
after which their skills can be passed on to other minions via training equipment. Henchmen are unique named characters that are much stronger than conventional Minions and can be upgraded with two special moves after gaining experience. Each of the three Evil Geniuses are paired with a specific henchmen that is available from the beginning of the game, while additional henchmen may be recruited as the game progresses. In addition to managing their lair, the Evil Genius’s plans frequently involve taking action across the world. This is managed through the “World Domination screen”, consisting of an interactive map of the world divided into regions to which the player is able to send minions from their lair to steal money or to plan and commit missions known as “Acts of Infamy”.
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Requires a 64-bit processor and operating system
OS: Microsoft Windows XP / Vista
Processor: Pentium® III 800MHz processor
Memory: 128MB RAM
Graphics: GeForce2 16Mb or equivalent
Hard Drive: 1.4 GB of free hard drive space
Sound Card: Windows compatible sound card
DirectX9®: DirectX 9.0c
[ Direct download link (PC) ]